同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb13f3f8fabb23f8fa2b48fabb13f3f8fabae3f3f8fabb13f3f8fabb23f8fa2b48fabb13f3f8fa9c18fa2b13f4d | «±??«²?¢´«±??«®??«±??«²?¢´«±??©Á¢±?M |
SJIS-WIN | 8fabb13f3f8fabb23f8fa2b48fabb13f3f8fabae3f3f8fabb13f3f8fabb23f8fa2b48fabb13f3f8fa9c18fa2b13f4d | 将ア??将イ?召エ将ア??将ョ??将ア??将イ?召エ将ア??娼チ召ア?M |
EUC-JP | 8fabb13f3f8fabb23f8fa2b48fabb13f3f8fabae3f3f8fabb13f3f8fabb23f8fa2b48fabb13f3f8fa9c18fa2b13f4d | é??è?¯é??ç??é??è?¯é??æ¸?M |
UTF-8 | 8fabb13f3f8fabb23f8fa2b48fabb13f3f8fabae3f3f8fabb13f3f8fabb23f8fa2b48fabb13f3f8fa9c18fa2b13f4d | ??????????????????????????????????????????????M |
UHC | 8fabb13f3f8fabb23f8fa2b48fabb13f3f8fabae3f3f8fabb13f3f8fabb23f8fa2b48fabb13f3f8fa9c18fa2b13f4d | 룶괄?룶깰룫킃ケ??룶??룶괄?룶깰룫킃ケ??룴햶∮?M |