同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabb13f3f8fabb23f3f8fabb33fa1eb8fabb33f8fa2c28fabae3f3f8fabc03f3f8fabb33f8fa2b48fabc03f8fa2f04d | «±??«²??«³?¡ë«³?¢Â«®??«À??«³?¢´«À?¢ðM |
SJIS-WIN | 8fabb13f3f8fabb23f3f8fabb33fa1eb8fabb33f8fa2c28fabae3f3f8fabc03f3f8fabb33f8fa2b48fabc03f8fa2f04d | 将ア??将イ??将ウ?。?ォウ?召ツ将ョ??将タ??将ウ?召エ将タ?召 |
EUC-JP | 8fabb13f3f8fabb23f3f8fabb33fa1eb8fabb33f8fa2c28fabae3f3f8fabc03f3f8fabb33f8fa2b48fabc03f8fa2f04d | é??è??ë?°ë?¡ç??ì??ë?¯ì?¤M |
UTF-8 | 8fabb13f3f8fabb23f3f8fabb33fa1eb8fabb33f8fa2c28fabae3f3f8fabc03f3f8fabb33f8fa2b48fabc03f8fa2f04d | ???????????????돫???????????????????????????M |
UHC | 8fabb13f3f8fabb23f3f8fabb33fa1eb8fabb33f8fa2c28fabae3f3f8fabc03f3f8fabb33f8fa2b48fabc03f8fa2f04d | 룶괄?룶깰?룶끗〓룶끗룫혧ギ??룶웡?룶끗룫킃ダ?룫纏 |