同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabae3fa2f98fabc03f3f8fabb38fabae3f8fa9c1a2cc3f8faac28fa2c48fabc08fa9c33f8fabae3fa2f98fabb38fa9c3 | «®?¢ù«À??«³«®?©Á¢Ì?ªÂ¢Ä«À©Ã?«®?¢ù«³©Ã |
SJIS-WIN | 8fabae3fa2f98fabc03f3f8fabb38fabae3f8fa9c1a2cc3f8faac28fa2c48fabc08fa9c33f8fabae3fa2f98fabb38fa9c3 | 将ョ?「ォタ??将ウ将ョ?娼チ「フ?宵ツ召ト将タ娼テ?将ョ?「ォウ娼テ |
EUC-JP | 8fabae3fa2f98fabc03f3f8fabb38fabae3f8fa9c1a2cc3f8faac28fa2c48fabc08fa9c33f8fabae3fa2f98fabb38fa9c3 | ç?¶ì??ëç?æ¬?οìð?ç?¶ëð |
UTF-8 | 8fabae3fa2f98fabc03f3f8fabb38fabae3f8fa9c1a2cc3f8faac28fa2c48fabc08fa9c33f8fabae3fa2f98fabb38fa9c3 | ???????????????????????????ď?????????????????? |
UHC | 8fabae3fa2f98fabc03f3f8fabb38fabae3f8fa9c1a2cc3f8faac28fa2c48fabc08fa9c33f8fabae3fa2f98fabb38fa9c3 | 룶??룶웡?룶퀛ギ?룴접邯룵혧◐룶핊㈒?룶??룶퀛㈒ |