同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabae3fa1de8faba98fa2f0a1de8fabb13f3f8fabb23f3f8fabb1a1eb3f8fabb23f3f8fabb13f3f8fabb23f8fa2ec | «®?¡Þ«©¢ð¡Þ«±??«²??«±¡ë?«²??«±??«²?¢ì |
SJIS-WIN | 8fabae3fa1de8faba98fa2f0a1de8fabb13f3f8fabb23f3f8fabb1a1eb3f8fabb23f3f8fabb13f3f8fabb23f8fa2ec | 将ョ?。゙将ゥ召゙将ア??将イ??将ア。?将イ??将ア??将イ?召 |
EUC-JP | 8fabae3fa1de8faba98fa2f0a1de8fabb13f3f8fabb23f3f8fabb1a1eb3f8fabb23f3f8fabb13f3f8fabb23f8fa2ec | ç?±å¤±é??è??é°?è??é??è?ª |
UTF-8 | 8fabae3fa1de8faba98fa2f0a1de8fabb13f3f8fabb23f3f8fabb1a1eb3f8fabb23f3f8fabb13f3f8fabb23f8fa2ec | ?????ޏ?????ޏ???????????????????????????????? |
UHC | 8fabae3fa1de8faba98fa2f0a1de8fabb13f3f8fabb23f3f8fabb1a1eb3f8fabb23f3f8fabb13f3f8fabb23f8fa2ec | 룶?◇룶찋?◇룶괄?룶깰?룶괌熉룶깰?룶괄?룶깰룫 |