同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabae3f8fa2ec8fa9c13f8fa2c38fabb23f3f8fabb23f8fa2c48fabb13f3f8fabb23f3f8fabb28fa2eca1eb8fabb13f3f | «®?¢ì©Á?¢Ã«²??«²?¢Ä«±??«²??«²¢ì¡ë«±?? |
SJIS-WIN | 8fabae3f8fa2ec8fa9c13f8fa2c38fabb23f3f8fabb23f8fa2c48fabb13f3f8fabb23f3f8fabb28fa2eca1eb8fabb13f3f | 将ョ?召?ゥチ?召テ将イ??将イ?召ト将ア??将イ??将イ召??ォア?? |
EUC-JP | 8fabae3f8fa2ec8fa9c13f8fa2c38fabb23f3f8fabb23f8fa2c48fabb13f3f8fabb23f3f8fabb28fa2eca1eb8fabb13f3f | ç?ªæ?¦è??è?¿é??è??誰é?? |
UTF-8 | 8fabae3f8fa2ec8fa9c13f8fa2c38fabb23f3f8fabb23f8fa2c48fabb13f3f8fabb23f3f8fabb28fa2eca1eb8fabb13f3f | ??????쏩????Ï??????????ď???????????????돫??? |
UHC | 8fabae3f8fa2ec8fa9c13f8fa2c38fabb23f3f8fabb23f8fa2c48fabb13f3f8fabb23f3f8fabb28fa2eca1eb8fabb13f3f | 룶?룫鷹㈐?룫횕ゲ??룶깰룫휁ケ??룶깰?룶쾹?〓룶괄? |