同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabae3f8fa2ec8fa9c13f3f8fabb23f3f8fabb2a1eb3f8fabb13f3f8faba98fa2f03f8fabae3f8fa2b18fabb13f3f | «®?¢ì©Á??«²??«²¡ë?«±??«©¢ð?«®?¢±«±?? |
SJIS-WIN | 8fabae3f8fa2ec8fa9c13f3f8fabb23f3f8fabb2a1eb3f8fabb13f3f8faba98fa2f03f8fabae3f8fa2b18fabb13f3f | 将ョ?召?ゥチ??将イ??将イ。?将ア??将ゥ召?将ョ?召ア将ア?? |
EUC-JP | 8fabae3f8fa2ec8fa9c13f3f8fabb23f3f8fabb2a1eb3f8fabb13f3f8faba98fa2f03f8fabae3f8fa2b18fabb13f3f | ç?ªæ??è??è°?é??å¤?ç?¸é?? |
UTF-8 | 8fabae3f8fa2ec8fa9c13f3f8fabb23f3f8fabb2a1eb3f8fabb13f3f8faba98fa2f03f8fabae3f8fa2b18fabb13f3f | ??????쏩?????????????????????????????????????? |
UHC | 8fabae3f8fa2ec8fa9c13f3f8fabb23f3f8fabb2a1eb3f8fabb13f3f8faba98fa2f03f8fabae3f8fa2b18fabb13f3f | 룶?룫鷹㈐??룶깰?룶깹熉룶괄?룶찋??룶?룫콓ケ?? |