同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabae3f8fa2ec8fa9c13f3f8fa9c13f3f8fabb23f8fa2c48fabb13f3f8fabb23f3f8fabb23fa1eb8fa9c1a1f23f | «®?¢ì©Á??©Á??«²?¢Ä«±??«²??«²?¡ë©Á¡ò? |
SJIS-WIN | 8fabae3f8fa2ec8fa9c13f3f8fa9c13f3f8fabb23f8fa2c48fabb13f3f8fabb23f3f8fabb23fa1eb8fa9c1a1f23f | 将ョ?召?ゥチ??娼チ??将イ?召ト将ア??将イ??将イ?。?ゥチ。? |
EUC-JP | 8fabae3f8fa2ec8fa9c13f3f8fa9c13f3f8fabb23f8fa2c48fabb13f3f8fabb23f3f8fabb23fa1eb8fa9c1a1f23f | ç?ªæ??æ??è?¿é??è??è?°æ£? |
UTF-8 | 8fabae3f8fa2ec8fa9c13f3f8fa9c13f3f8fabb23f8fa2c48fabb13f3f8fabb23f3f8fabb23fa1eb8fa9c1a1f23f | ??????쏩??????????????ď??????????????돩???? |
UHC | 8fabae3f8fa2ec8fa9c13f3f8fa9c13f3f8fabb23f8fa2c48fabb13f3f8fabb23f3f8fabb23fa1eb8fa9c1a1f23f | 룶?룫鷹㈐??룴절?룶깰룫휁ケ??룶깰?룶깰〓룴점終 |