同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabae3f8fa2b48fabb13f3f8fabb23f3f8fabc13f8fa2b18fabb23f3f8faba93f3f8fabb23f3f8fabb23f3f8fabb13f | «®?¢´«±??«²??«Á?¢±«²??«©??«²??«²??«±? |
SJIS-WIN | 8fabae3f8fa2b48fabb13f3f8fabb23f3f8fabc13f8fa2b18fabb23f3f8faba93f3f8fabb23f3f8fabb23f3f8fabb13f | 将ョ?召エ将ア??将イ??将チ?召ア将イ??将ゥ??将イ??将イ??将ア? |
EUC-JP | 8fabae3f8fa2b48fabb13f3f8fabb23f3f8fabc13f8fa2b18fabb23f3f8faba93f3f8fabb23f3f8fabb23f3f8fabb13f | ç?¯é??è??ï?¸è??å??è??è??é? |
UTF-8 | 8fabae3f8fa2b48fabb13f3f8fabb23f3f8fabc13f8fa2b18fabb23f3f8faba93f3f8fabb23f3f8fabb23f3f8fabb13f | ???????????????????????????????????????????????? |
UHC | 8fabae3f8fa2b48fabb13f3f8fabb23f3f8fabc13f8fa2b18fabb23f3f8faba93f3f8fabb23f3f8fabb23f3f8fabb13f | 룶?룫킃ケ??룶깰?룶절룫콓ゲ??룶⅝?룶깰?룶깰?룶괄 |