同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabae3f3f8fabc03f8fa2f08fabb33f3f8fabae3f3f8fabb33f3f8fabc1a1f83f8fabb23f8fa2b48fabae3f8fa2eb | «®??«À?¢ð«³??«®??«³??«Á¡ø?«²?¢´«®?¢ë |
SJIS-WIN | 8fabae3f3f8fabc03f8fa2f08fabb33f3f8fabae3f3f8fabb33f3f8fabc1a1f83f8fabb23f8fa2b48fabae3f8fa2eb | 将ョ??将タ?召ォウ??将ョ??将ウ??将チ。?将イ?召エ将ョ?召 |
EUC-JP | 8fabae3f3f8fabc03f8fa2f08fabb33f3f8fabae3f3f8fabb33f3f8fabc1a1f83f8fabb23f8fa2b48fabae3f8fa2eb | ç??ì?¤ë??ç??ë??ï§?è?¯ç?º |
UTF-8 | 8fabae3f3f8fabc03f8fa2f08fabb33f3f8fabae3f3f8fabb33f3f8fabc1a1f83f8fabb23f8fa2b48fabae3f8fa2eb | ??????????????????????????????????????????????? |
UHC | 8fabae3f3f8fabc03f8fa2f08fabb33f3f8fabae3f3f8fabb33f3f8fabc1a1f83f8fabb23f8fa2b48fabae3f8fa2eb | 룶??룶웡룫碇コ??룶??룶끗?룶점濯룶깰룫킃ギ?룫 |