同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabae3f3f8fabb33fa1eb8faba33f3f8fabc03f3f8faba98faba23f8fabc1a1f8a1f18fabb48fa9d03f8fabb23fa2cc | «®??«³?¡ë«£??«À??«©«¢?«Á¡ø¡ñ«´©Ð?«²?¢Ì |
SJIS-WIN | 8fabae3f3f8fabb33fa1eb8faba33f3f8fabc03f3f8faba98faba23f8fabc1a1f8a1f18fabb48fa9d03f8fabb23fa2cc | 将ョ??将ウ?。?ォ」??将タ??将ゥ将「?将チ。ォエ娼ミ?将イ?「フ |
EUC-JP | 8fabae3f3f8fabb33fa1eb8faba33f3f8fabc03f3f8faba98faba23f8fabc1a1f8a1f18fabb48fa9d03f8fabb23fa2cc | ç??ë?°ä??ì??åà?梨êþ?è?¬ |
UTF-8 | 8fabae3f3f8fabb33fa1eb8faba33f3f8fabc03f3f8faba98faba23f8fabc1a1f8a1f18fabb48fa9d03f8fabb23fa2cc | ??????????돫??????????????????????????????? |
UHC | 8fabae3f3f8fabb33fa1eb8faba33f3f8fabc03f3f8faba98faba23f8fabc1a1f8a1f18fabb48fa9d03f8fabb23fa2cc | 룶??룶끗〓룶??룶웡?룶찋ア?룶점阪存ゴ룴仇룶깰▩ |