同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabae3f3f8fabb33f8fa2c48fabbf3f3f8fabc1a1f88fa2b48fabb38fa2c2a1af8fabbf3f8fa2ec8fabae3f8fa2c4 | «®??«³?¢Ä«¿??«Á¡ø¢´«³¢Â¡¯«¿?¢ì«®?¢Ä |
SJIS-WIN | 8fabae3f3f8fabb33f8fa2c48fabbf3f3f8fabc1a1f88fa2b48fabb38fa2c2a1af8fabbf3f8fa2ec8fabae3f8fa2c4 | 将ョ??将ウ?召ト将ソ??将チ。「エ将ウ召ツ。ッ将ソ?召?ォョ?召ト |
EUC-JP | 8fabae3f3f8fabb33f8fa2c48fabbf3f3f8fabc1a1f88fa2b48fabb38fa2c2a1af8fabbf3f8fa2ec8fabae3f8fa2c4 | ç??ë?¿í??璘롨í?ªç?¿ |
UTF-8 | 8fabae3f3f8fabb33f8fa2c48fabbf3f3f8fabc1a1f88fa2b48fabb38fa2c2a1af8fabbf3f8fa2ec8fabae3f8fa2c4 | ???????????ď?????????????????¡???????쏫????? |
UHC | 8fabae3f3f8fabb33f8fa2c48fabbf3f3f8fabc1a1f88fa2b48fabb38fa2c2a1af8fabbf3f8fa2ec8fabae3f8fa2c4 | 룶??룶끗룫휁タ??룶점杷¤룶퀛◈’룶엌룫鷹ギ?룫 |