同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fabae3f3f8faba93f3f8fabb23f3f8fabb13f8fa2c48fabae3f3f8faba93f3f8fabb23f8fa2ec8fa9c1a1de3f | «®??«©??«²??«±?¢Ä«®??«©??«²?¢ì©Á¡Þ? |
SJIS-WIN | 8fabae3f3f8faba93f3f8fabb23f3f8fabb13f8fa2c48fabae3f3f8faba93f3f8fabb23f8fa2ec8fa9c1a1de3f | 将ョ??将ゥ??将イ??将ア?召ト将ョ??将ゥ??将イ?召?ゥチ。゙? |
EUC-JP | 8fabae3f3f8faba93f3f8fabb23f3f8fabb13f8fa2c48fabae3f3f8faba93f3f8fabb23f8fa2ec8fa9c1a1de3f | ç??å??è??é?¿ç??å??è?ªæ±? |
UTF-8 | 8fabae3f3f8faba93f3f8fabb23f3f8fabb13f8fa2c48fabae3f3f8faba93f3f8fabb23f8fa2ec8fa9c1a1de3f | ?????????????????????ď???????????????쏩???? |
UHC | 8fabae3f3f8faba93f3f8fabb23f3f8fabb13f8fa2c48fabae3f3f8faba93f3f8fabb23f8fa2ec8fa9c1a1de3f | 룶??룶⅝?룶깰?룶괄룫휁ギ??룶⅝?룶깰룫鷹㈐◇? |