同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-18fabae3f3f8fa9c1a1de3f8fabb23f8fa2ec8fa9c13f3f8fabae3f3f8fa9c1a1de3f8fabb23f8fa2ec8fa9c13f3f4d«®??©Á¡Þ?«²?¢ì©Á??«®??©Á¡Þ?«²?¢ì©Á??M
SJIS-WIN8fabae3f3f8fa9c1a1de3f8fabb23f8fa2ec8fa9c13f3f8fabae3f3f8fa9c1a1de3f8fabb23f8fa2ec8fa9c13f3f4d将ョ??娼チ。゙?将イ?召?ゥチ??将ョ??娼チ。゙?将イ?召?ゥチ??M
EUC-JP8fabae3f3f8fa9c1a1de3f8fabb23f8fa2ec8fa9c13f3f8fabae3f3f8fa9c1a1de3f8fabb23f8fa2ec8fa9c13f3f4dç??æ±?è?ªæ??ç??æ±?è?ªæ??M
UTF-88fabae3f3f8fa9c1a1de3f8fabb23f8fa2ec8fa9c13f3f8fabae3f3f8fa9c1a1de3f8fabb23f8fa2ec8fa9c13f3f4d?????????????????쏩????????????????????쏩???M
UHC8fabae3f3f8fa9c1a1de3f8fabb23f8fa2ec8fa9c13f3f8fabae3f3f8fa9c1a1de3f8fabb23f8fa2ec8fa9c13f3f4d룶??룴점咐룶깰룫鷹㈐??룶??룴점咐룶깰룫鷹㈐??M