同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8faba98fa2f03f8fabb43f3f8fabb38fabc13f8fabb23f3f8fabb38fa9c33f8fabc13f3f8fabc1a1f8a1f28fabb33fa1f1 | «©¢ð?«´??«³«Á?«²??«³©Ã?«Á??«Á¡ø¡ò«³?¡ñ |
SJIS-WIN | 8faba98fa2f03f8fabb43f3f8fabb38fabc13f8fabb23f3f8fabb38fa9c33f8fabc13f3f8fabc1a1f8a1f28fabb33fa1f1 | 将ゥ召?将エ??将ウ将チ?将イ??将ウ娼テ?将チ??将チ。ォウ?。 |
EUC-JP | 8faba98fa2f03f8fabb43f3f8fabb38fabc13f8fabb23f3f8fabb38fa9c33f8fabc13f3f8fabc1a1f8a1f28fabb33fa1f1 | å¤?ê??ëï?è??ëð?ï??泥ë?¢ |
UTF-8 | 8faba98fa2f03f8fabb43f3f8fabb38fabc13f8fabb23f3f8fabb38fa9c33f8fabc13f3f8fabc1a1f8a1f28fabb33fa1f1 | ????????????????????????????????????????????? |
UHC | 8faba98fa2f03f8fabb43f3f8fabb38fabc13f8fabb23f3f8fabb38fa9c33f8fabc13f3f8fabc1a1f8a1f28fabb33fa1f1 | 룶찋??룶뇜?룶퀛チ?룶깰?룶퀛㈒?룶절?룶점阪卽コ?∵ |