同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8faba98fa2b43f8fabb33f3f8fabb23f3f8fabb23f8fa2c48faba98fa2b43f8fabb33f3f8fabb23f3f8fabae3f3f4d | «©¢´?«³??«²??«²?¢Ä«©¢´?«³??«²??«®??M |
SJIS-WIN | 8faba98fa2b43f8fabb33f3f8fabb23f3f8fabb23f8fa2c48faba98fa2b43f8fabb33f3f8fabb23f3f8fabae3f3f4d | 将ゥ召エ?将ウ??将イ??将イ?召ト将ゥ召エ?将ウ??将イ??将ョ??M |
EUC-JP | 8faba98fa2b43f8fabb33f3f8fabb23f3f8fabb23f8fa2c48faba98fa2b43f8fabb33f3f8fabb23f3f8fabae3f3f4d | å¯?ë??è??è?¿å¯?ë??è??ç??M |
UTF-8 | 8faba98fa2b43f8fabb33f3f8fabb23f3f8fabb23f8fa2c48faba98fa2b43f8fabb33f3f8fabb23f3f8fabae3f3f4d | ???????????????????????ď?????????????????????M |
UHC | 8faba98fa2b43f8fabb33f3f8fabb23f3f8fabb23f8fa2c48faba98fa2b43f8fabb33f3f8fabb23f3f8fabae3f3f4d | 룶찋¤?룶끗?룶깰?룶깰룫휁ォ룫뇜룶끗?룶깰?룶??M |