同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8faaaa8fa2ed8faaa48fa2ec8faaa4a1eb8faaaa8fa2ed8faaa43f8faaa4a1ad8faaaa8fa2c38faaa4a1eb8faaa4a1f2 | ªª¢íª¤¢ìª¤¡ëªª¢íª¤?ª¤¡ªª¢Ãª¤¡ëª¤¡ò |
SJIS-WIN | 8faaaa8fa2ed8faaa48fa2ec8faaa4a1eb8faaaa8fa2ed8faaa43f8faaa4a1ad8faaaa8fa2c38faaa4a1eb8faaa4a1f2 | 宵ェ召尞ェ、召?ェ、。?ェェ召尞ェ、?宵、。ュ宵ェ召テ宵、。?ェ、。 |
EUC-JP | 8faaaa8fa2ed8faaa48fa2ec8faaa4a1eb8faaaa8fa2ed8faaa43f8faaa4a1ad8faaaa8fa2c38faaa4a1eb8faaa4a1f2 | 骰�氣 |
UTF-8 | 8faaaa8fa2ed8faaa48fa2ec8faaa4a1eb8faaaa8fa2ed8faaa43f8faaa4a1ad8faaaa8fa2c38faaa4a1eb8faaa4a1f2 | ?????폪???쏪??돪???폪????????????Ï???돪??? |
UHC | 8faaaa8fa2ed8faaa48fa2ec8faaa4a1eb8faaaa8fa2ed8faaa43f8faaa4a1ad8faaaa8fa2c38faaa4a1eb8faaa4a1f2 | 룵첂?룵쨵?룵ㄱ悠お룫日い?룵ㄱ춳お룫횕い〓룵ㄱ |