同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8faaaa8fa2ed8faaa48fa2ec8faaa4a1eb8faaaa8fa2ed8faaa43f8faaa4a1ad8faaaa8fa2c38faaa43f8faaa43f4d | ªª¢íª¤¢ìª¤¡ëªª¢íª¤?ª¤¡ªª¢Ãª¤?ª¤?M |
SJIS-WIN | 8faaaa8fa2ed8faaa48fa2ec8faaa4a1eb8faaaa8fa2ed8faaa43f8faaa4a1ad8faaaa8fa2c38faaa43f8faaa43f4d | 宵ェ召尞ェ、召?ェ、。?ェェ召尞ェ、?宵、。ュ宵ェ召テ宵、?宵、?M |
EUC-JP | 8faaaa8fa2ed8faaa48fa2ec8faaa4a1eb8faaaa8fa2ed8faaa43f8faaa4a1ad8faaaa8fa2c38faaa43f8faaa43f4d | 骰��M |
UTF-8 | 8faaaa8fa2ed8faaa48fa2ec8faaa4a1eb8faaaa8fa2ed8faaa43f8faaa4a1ad8faaaa8fa2c38faaa43f8faaa43f4d | ?????폪???쏪??돪???폪????????????Ï???????M |
UHC | 8faaaa8fa2ed8faaa48fa2ec8faaa4a1eb8faaaa8fa2ed8faaa43f8faaa4a1ad8faaaa8fa2c38faaa43f8faaa43f4d | 룵첂?룵쨵?룵ㄱ悠お룫日い?룵ㄱ춳お룫횕い?룵}M |