同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8faaaa8fa2b48faaa4a1eb5d8faaaa8fa2b48faaa4a1eb5d8faaaa8fa2b48faaa4a1eb5d8faaaa8fa2b48faaa4a1eb5d4d | ªª¢´ª¤¡ë]ªª¢´ª¤¡ë]ªª¢´ª¤¡ë]ªª¢´ª¤¡ë]M |
SJIS-WIN | 8faaaa8fa2b48faaa4a1eb5d8faaaa8fa2b48faaa4a1eb5d8faaaa8fa2b48faaa4a1eb5d8faaaa8fa2b48faaa4a1eb5d4d | 宵ェ召エ宵、。?宵ェ召エ宵、。?宵ェ召エ宵、。?宵ェ召エ宵、。?M |
EUC-JP | 8faaaa8fa2b48faaa4a1eb5d8faaaa8fa2b48faaa4a1eb5d8faaaa8fa2b48faaa4a1eb5d8faaaa8fa2b48faaa4a1eb5d4d | ï°]ï°]ï°]ï°]M |
UTF-8 | 8faaaa8fa2b48faaa4a1eb5d8faaaa8fa2b48faaa4a1eb5d8faaaa8fa2b48faaa4a1eb5d8faaaa8fa2b48faaa4a1eb5d4d | ???????????]???????????]???????????]???????????]M |
UHC | 8faaaa8fa2b48faaa4a1eb5d8faaaa8fa2b48faaa4a1eb5d8faaaa8fa2b48faaa4a1eb5d8faaaa8fa2b48faaa4a1eb5d4d | 룵첂¤룵ㄱ猿룵첂¤룵ㄱ猿룵첂¤룵ㄱ猿룵첂¤룵ㄱ猿M |