同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8faaa9fd8faaa4a1f7cd8faaa9fd8faaa4a1f7cd6e8faaa9fd8faaa4a1f7cd8faaa9fd8faaa4a1f7cd6e4d | ª©ýª¤¡÷ͪ©ýª¤¡÷Ínª©ýª¤¡÷ͪ©ýª¤¡÷ÍnM |
SJIS-WIN | 8faaa9fd8faaa4a1f7cd8faaa9fd8faaa4a1f7cd6e8faaa9fd8faaa4a1f7cd8faaa9fd8faaa4a1f7cd6e4d | 宵ゥ?宵、。宵ゥ?宵、。n宵ゥ?宵、。宵ゥ?宵、。nM |
EUC-JP | 8faaa9fd8faaa4a1f7cd8faaa9fd8faaa4a1f7cd6e8faaa9fd8faaa4a1f7cd8faaa9fd8faaa4a1f7cd6e4d | Å??@????@?Å??@????@?M |
UTF-8 | 8faaa9fd8faaa4a1f7cd8faaa9fd8faaa4a1f7cd6e8faaa9fd8faaa4a1f7cd8faaa9fd8faaa4a1f7cd6e4d | ?????????͏?????????n?????????͏?????????nM |
UHC | 8faaa9fd8faaa4a1f7cd8faaa9fd8faaa4a1f7cd6e8faaa9fd8faaa4a1f7cd8faaa9fd8faaa4a1f7cd6e4d | 룵₃룵ㄱ兎룵₃룵ㄱ兎n룵₃룵ㄱ兎룵₃룵ㄱ兎nM |