同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8faaa9fd8faaa48fa2c27d8faaa9fd8faaa3fd7b8faaa9fd8faaa48fa2c28faaa9fd8faaa3fd8faaa9fd8faaa3fd7a | ª©ýª¤¢Â}ª©ýª£ý{ª©ýª¤¢Âª©ýª£ýª©ýª£ýz |
SJIS-WIN | 8faaa9fd8faaa48fa2c27d8faaa9fd8faaa3fd7b8faaa9fd8faaa48fa2c28faaa9fd8faaa3fd8faaa9fd8faaa3fd7a | 宵ゥ?宵、召ツ}宵ゥ?宵」?{宵ゥ?宵、召ツ宵ゥ?宵」?宵ゥ?宵」?z |
EUC-JP | 8faaa9fd8faaa48fa2c27d8faaa9fd8faaa3fd7b8faaa9fd8faaa48fa2c28faaa9fd8faaa3fd8faaa9fd8faaa3fd7a | Å??¡}Å???Å??¡Å??????? |
UTF-8 | 8faaa9fd8faaa48fa2c27d8faaa9fd8faaa3fd7b8faaa9fd8faaa48fa2c28faaa9fd8faaa3fd8faaa9fd8faaa3fd7a | ??????????}????????{????????????????????????z |
UHC | 8faaa9fd8faaa48fa2c27d8faaa9fd8faaa3fd7b8faaa9fd8faaa48fa2c28faaa9fd8faaa3fd8faaa9fd8faaa3fd7a | 룵₃룵쨵◈}룵₃룵}{룵₃룵쨵◈룵₃룵}룵₃룵}z |