同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8faaa48fa2c28faaa9fd8faaa3fd8faaa3fd8faaaaa1f1b58faaa48fa2c28faaa9fd8faaa3fd8faaa3fd8faaaaa1f1d84b | ª¤¢Âª©ýª£ýª£ýªª¡ñµª¤¢Âª©ýª£ýª£ýªª¡ñØK |
SJIS-WIN | 8faaa48fa2c28faaa9fd8faaa3fd8faaa3fd8faaaaa1f1b58faaa48fa2c28faaa9fd8faaa3fd8faaa3fd8faaaaa1f1d84b | 宵、召ツ宵ゥ?宵」?宵」?宵ェ。宵、召ツ宵ゥ?宵」?宵」?宵ェ。K |
EUC-JP | 8faaa48fa2c28faaa9fd8faaa3fd8faaa3fd8faaaaa1f1b58faaa48fa2c28faaa9fd8faaa3fd8faaa3fd8faaaaa1f1d84b | ¡Å??????¢??¡Å??????¢? |
UTF-8 | 8faaa48fa2c28faaa9fd8faaa3fd8faaa3fd8faaaaa1f1b58faaa48fa2c28faaa9fd8faaa3fd8faaa3fd8faaaaa1f1d84b | ????????????????????????????????????????K |
UHC | 8faaa48fa2c28faaa9fd8faaa3fd8faaa3fd8faaaaa1f1b58faaa48fa2c28faaa9fd8faaa3fd8faaa3fd8faaaaa1f1d84b | 룵쨵◈룵₃룵}룵}룵ぁ宙룵쨵◈룵₃룵}룵}룵ぁ埈K |