同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8faaa48fa2c28faaa9fd8faaa3fd8faaa3fd8faaaaa1f1aa8faaa48fa2c28faaa9fd8faaa3fd8faaa3fd8faaaaa1f1c4 | ª¤¢Âª©ýª£ýª£ýªª¡ñªª¤¢Âª©ýª£ýª£ýªª¡ñÄ |
SJIS-WIN | 8faaa48fa2c28faaa9fd8faaa3fd8faaa3fd8faaaaa1f1aa8faaa48fa2c28faaa9fd8faaa3fd8faaa3fd8faaaaa1f1c4 | 宵、召ツ宵ゥ?宵」?宵」?宵ェ。宵、召ツ宵ゥ?宵」?宵」?宵ェ。 |
EUC-JP | 8faaa48fa2c28faaa9fd8faaa3fd8faaa3fd8faaaaa1f1aa8faaa48fa2c28faaa9fd8faaa3fd8faaa3fd8faaaaa1f1c4 | ¡Å??????¢??¡Å??????¢ |
UTF-8 | 8faaa48fa2c28faaa9fd8faaa3fd8faaa3fd8faaaaa1f1aa8faaa48fa2c28faaa9fd8faaa3fd8faaa3fd8faaaaa1f1c4 | ???????????????????????????????????????? |
UHC | 8faaa48fa2c28faaa9fd8faaa3fd8faaa3fd8faaaaa1f1aa8faaa48fa2c28faaa9fd8faaa3fd8faaa3fd8faaaaa1f1c4 | 룵쨵◈룵₃룵}룵}룵ぁ罪룵쨵◈룵₃룵}룵}룵ぁ紂 |