同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8faaa43f456d475b5b5c8faaa43f456d475b5b5c408faaa43f456d475b5b5c8faaa43f456d475b5b5c534d | ª¤?EmG[[\ª¤?EmG[[\@ª¤?EmG[[\ª¤?EmG[[\SM |
SJIS-WIN | 8faaa43f456d475b5b5c8faaa43f456d475b5b5c408faaa43f456d475b5b5c8faaa43f456d475b5b5c534d | 宵、?EmG[[\宵、?EmG[[\@宵、?EmG[[\宵、?EmG[[\SM |
EUC-JP | 8faaa43f456d475b5b5c8faaa43f456d475b5b5c408faaa43f456d475b5b5c8faaa43f456d475b5b5c534d | Â?EmG[[\Â?EmG[[\@Â?EmG[[\Â?EmG[[\SM |
UTF-8 | 8faaa43f456d475b5b5c8faaa43f456d475b5b5c408faaa43f456d475b5b5c8faaa43f456d475b5b5c534d | ????EmG[[\????EmG[[\@????EmG[[\????EmG[[\SM |
UHC | 8faaa43f456d475b5b5c8faaa43f456d475b5b5c408faaa43f456d475b5b5c8faaa43f456d475b5b5c534d | 룵}EmG[[\룵}EmG[[\@룵}EmG[[\룵}EmG[[\SM |