同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fa9c13f8fa2c48fabb13f8fa2ee8fa9c13f8fa2c48fabaea1f23f8fa9c13f8fa2c48faba93f8fa2eb8fabb18fa2c2 | ©Á?¢Ä«±?¢î©Á?¢Ä«®¡ò?©Á?¢Ä«©?¢ë«±¢Â |
SJIS-WIN | 8fa9c13f8fa2c48fabb13f8fa2ee8fa9c13f8fa2c48fabaea1f23f8fa9c13f8fa2c48faba93f8fa2eb8fabb18fa2c2 | 娼チ?召ト将ア?召譓ゥチ?召ト将ョ。?娼チ?召ト将ゥ?召?ォア召ツ |
EUC-JP | 8fa9c13f8fa2c48fabb13f8fa2ee8fa9c13f8fa2c48fabaea1f23f8fa9c13f8fa2c48faba93f8fa2eb8fabb18fa2c2 | æ?¿é?®æ?¿ç£?æ?¿å?ºé¡ |
UTF-8 | 8fa9c13f8fa2c48fabb13f8fa2ee8fa9c13f8fa2c48fabaea1f23f8fa9c13f8fa2c48faba93f8fa2eb8fabb18fa2c2 | ??????ď?????????ď???????????ď?????돫???? |
UHC | 8fa9c13f8fa2c48fabb13f8fa2ee8fa9c13f8fa2c48fabaea1f23f8fa9c13f8fa2c48faba93f8fa2eb8fabb18fa2c2 | 룴절룫휁ケ?룫牆㈐?룫휁ギ∫?룴절룫휁ォ?룫悠ケ룫 |