同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fa9c13f8fa2c48fabae3f8fa2ee8fa9c13f8fa2c48fabae3f3f8fabbf8fa9ce8fa2eb8fabae3f3f8fa9c18fabbf | ©Á?¢Ä«®?¢î©Á?¢Ä«®??«¿©Î¢ë«®??©Á«¿ |
SJIS-WIN | 8fa9c13f8fa2c48fabae3f8fa2ee8fa9c13f8fa2c48fabae3f3f8fabbf8fa9ce8fa2eb8fabae3f3f8fa9c18fabbf | 娼チ?召ト将ョ?召譓ゥチ?召ト将ョ??将ソ娼ホ召?ォョ??娼チ将ソ |
EUC-JP | 8fa9c13f8fa2c48fabae3f8fa2ee8fa9c13f8fa2c48fabae3f3f8fabbf8fa9ce8fa2eb8fabae3f3f8fa9c18fabbf | æ?¿ç?®æ?¿ç??íߺç??æí |
UTF-8 | 8fa9c13f8fa2c48fabae3f8fa2ee8fa9c13f8fa2c48fabae3f3f8fabbf8fa9ce8fa2eb8fabae3f3f8fa9c18fabbf | ??????ď?????????ď?????????Ώ?돫????????? |
UHC | 8fa9c13f8fa2c48fabae3f8fa2ee8fa9c13f8fa2c48fabae3f3f8fabbf8fa9ce8fa2eb8fabae3f3f8fa9c18fabbf | 룴절룫휁ギ?룫牆㈐?룫휁ギ??룶퓦⒝룫悠ギ??룴햶タ |