同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-18fa9c13f3f8fabb23f8fa2ec8fa9c13f3f8fabb23f8fa2c38fa9c13f3f8fabb23f8fa2ec8fa9c13f3f8fabb23f8fa2c34d©Á??«²?¢ì©Á??«²?¢Ã©Á??«²?¢ì©Á??«²?¢ÃM
SJIS-WIN8fa9c13f3f8fabb23f8fa2ec8fa9c13f3f8fabb23f8fa2c38fa9c13f3f8fabb23f8fa2ec8fa9c13f3f8fabb23f8fa2c34d娼チ??将イ?召?ゥチ??将イ?召テ娼チ??将イ?召?ゥチ??将イ?召テM
EUC-JP8fa9c13f3f8fabb23f8fa2ec8fa9c13f3f8fabb23f8fa2c38fa9c13f3f8fabb23f8fa2ec8fa9c13f3f8fabb23f8fa2c34dæ??è?ªæ??è?¦æ??è?ªæ??è?¦M
UTF-88fa9c13f3f8fabb23f8fa2ec8fa9c13f3f8fabb23f8fa2c38fa9c13f3f8fabb23f8fa2ec8fa9c13f3f8fabb23f8fa2c34d???????????쏩?????????Ï??????????쏩??????????M
UHC8fa9c13f3f8fabb23f8fa2ec8fa9c13f3f8fabb23f8fa2c38fa9c13f3f8fabb23f8fa2ec8fa9c13f3f8fabb23f8fa2c34d룴절?룶깰룫鷹㈐??룶깰룫횕㈐??룶깰룫鷹㈐??룶깰룫홏