同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fa9c13f3f8fabae3f3f8fabb23f8fa2ec8fabae3f3f8fabb23f3f8fabb13f8fa2c48fa9c13f3f8fabb23f8fa2ec | ©Á??«®??«²?¢ì«®??«²??«±?¢Ä©Á??«²?¢ì |
SJIS-WIN | 8fa9c13f3f8fabae3f3f8fabb23f8fa2ec8fabae3f3f8fabb23f3f8fabb13f8fa2c48fa9c13f3f8fabb23f8fa2ec | 娼チ??将ョ??将イ?召?ォョ??将イ??将ア?召ト娼チ??将イ?召 |
EUC-JP | 8fa9c13f3f8fabae3f3f8fabb23f8fa2ec8fabae3f3f8fabb23f3f8fabb13f8fa2c48fa9c13f3f8fabb23f8fa2ec | æ??ç??è?ªç??è??é?¿æ??è?ª |
UTF-8 | 8fa9c13f3f8fabae3f3f8fabb23f8fa2ec8fabae3f3f8fabb23f3f8fabb13f8fa2c48fa9c13f3f8fabb23f8fa2ec | ????????????????쏫??????????????ď??????????? |
UHC | 8fa9c13f3f8fabae3f3f8fabb23f8fa2ec8fabae3f3f8fabb23f3f8fabb13f8fa2c48fa9c13f3f8fabb23f8fa2ec | 룴절?룶??룶깰룫鷹ギ??룶깰?룶괄룫휁㈐??룶깰룫 |