同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8fa2c3a1f0eda2c28fa2ededa2c28fabb38fa2c3a1f2408fa2c3a1f0eda2c28fa2ededa2c28fabb38fa2c3a1f2534d | ¢Ã¡ðí¢Â¢íí¢Â«³¢Ã¡ò@¢Ã¡ðí¢Â¢íí¢Â«³¢Ã¡òSM |
SJIS-WIN | 8fa2c3a1f0eda2c28fa2ededa2c28fabb38fa2c3a1f2408fa2c3a1f0eda2c28fa2ededa2c28fabb38fa2c3a1f2534d | 召テ。「ツ召澵「ツ将ウ召テ。召テ。「ツ召澵「ツ将ウ召テ。M |
EUC-JP | 8fa2c3a1f0eda2c28fa2ededa2c28fabb38fa2c3a1f2408fa2c3a1f0eda2c28fa2ededa2c28fabb38fa2c3a1f2534d | ¦$蹉??蹉??¦£@¦$蹉??蹉??¦£SM |
UTF-8 | 8fa2c3a1f0eda2c28fa2ededa2c28fabb38fa2c3a1f2408fa2c3a1f0eda2c28fa2ededa2c28fabb38fa2c3a1f2534d | ??á???????????á?@??á???????????á?SM |
UHC | 8fa2c3a1f0eda2c28fa2ededa2c28fabb38fa2c3a1f2408fa2c3a1f0eda2c28fa2ededa2c28fabb38fa2c3a1f2534d | 룫찼存◈룫牆◈룶퀛▣∫@룫찼存◈룫牆◈룶퀛▣∫SM |