同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 8dc6e04e95a892ed9ce95c8dc6e04e95a892ed9ce95c408dc6e04e95a892ed9ce95c8dc6e04e95a892ed9ce95c534d | ÆàN¨íé\ÆàN¨íé\@ÆàN¨íé\ÆàN¨íé\SM |
SJIS-WIN | 8dc6e04e95a892ed9ce95c8dc6e04e95a892ed9ce95c408dc6e04e95a892ed9ce95c8dc6e04e95a892ed9ce95c534d | 哉潘物弟憺\哉潘物弟憺\@哉潘物弟憺\哉潘物弟憺\SM |
EUC-JP | 8dc6e04e95a892ed9ce95c8dc6e04e95a892ed9ce95c408dc6e04e95a892ed9ce95c8dc6e04e95a892ed9ce95c534d | ?奈N?????奈N????@?奈N?????奈N????SM |
UTF-8 | 8dc6e04e95a892ed9ce95c8dc6e04e95a892ed9ce95c408dc6e04e95a892ed9ce95c8dc6e04e95a892ed9ce95c534d | ???N?????\???N?????\@???N?????\???N?????\SM |
UHC | 8dc6e04e95a892ed9ce95c8dc6e04e95a892ed9ce95c408dc6e04e95a892ed9ce95c8dc6e04e95a892ed9ce95c534d | 띎霰븿믫쒒\띎霰븿믫쒒\@띎霰븿믫쒒\띎霰븿믫쒒\SM |