同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 3ff9aacfb96e6e5e5d3ff9aacfb96e6e5e5d3ff9aacfb96e6e5e5d3ff9aacfb96e6e5e5d4d | ?ùªÏ¹nn^]?ùªÏ¹nn^]?ùªÏ¹nn^]?ùªÏ¹nn^]M |
SJIS-WIN | 3ff9aacfb96e6e5e5d3ff9aacfb96e6e5e5d3ff9aacfb96e6e5e5d3ff9aacfb96e6e5e5d4d | ?マケnn^]?マケnn^]?マケnn^]?マケnn^]M |
EUC-JP | 3ff9aacfb96e6e5e5d3ff9aacfb96e6e5e5d3ff9aacfb96e6e5e5d3ff9aacfb96e6e5e5d4d | ??蝋nn^]??蝋nn^]??蝋nn^]??蝋nn^]M |
UTF-8 | 3ff9aacfb96e6e5e5d3ff9aacfb96e6e5e5d3ff9aacfb96e6e5e5d3ff9aacfb96e6e5e5d4d | ???Ϲnn^]???Ϲnn^]???Ϲnn^]???Ϲnn^]M |
UHC | 3ff9aacfb96e6e5e5d3ff9aacfb96e6e5e5d3ff9aacfb96e6e5e5d3ff9aacfb96e6e5e5d4d | ?疲球nn^]?疲球nn^]?疲球nn^]?疲球nn^]M |