同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 3ff9aacfb95d5b5c3ff9aacfb95d5b5c403ff9aacfb95d5b5c3ff9aacfb95d5b5c534d | ?ùªÏ¹][\?ùªÏ¹][\@?ùªÏ¹][\?ùªÏ¹][\SM |
SJIS-WIN | 3ff9aacfb95d5b5c3ff9aacfb95d5b5c403ff9aacfb95d5b5c3ff9aacfb95d5b5c534d | ?マケ][\?マケ][\@?マケ][\?マケ][\SM |
EUC-JP | 3ff9aacfb95d5b5c3ff9aacfb95d5b5c403ff9aacfb95d5b5c3ff9aacfb95d5b5c534d | ??蝋][\??蝋][\@??蝋][\??蝋][\SM |
UTF-8 | 3ff9aacfb95d5b5c3ff9aacfb95d5b5c403ff9aacfb95d5b5c3ff9aacfb95d5b5c534d | ???Ϲ][\???Ϲ][\@???Ϲ][\???Ϲ][\SM |
UHC | 3ff9aacfb95d5b5c3ff9aacfb95d5b5c403ff9aacfb95d5b5c3ff9aacfb95d5b5c534d | ?疲球][\?疲球][\@?疲球][\?疲球][\SM |