同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 3ff0afcfb95e7d6b5b5c3ff0afcfb95e7d6b5b5c403ff0afcfb95e7d6b5b5c3ff0afcfb95e7d6b5b5c534d | ?ð¯Ï¹^}k[\?ð¯Ï¹^}k[\@?ð¯Ï¹^}k[\?ð¯Ï¹^}k[\SM |
SJIS-WIN | 3ff0afcfb95e7d6b5b5c3ff0afcfb95e7d6b5b5c403ff0afcfb95e7d6b5b5c3ff0afcfb95e7d6b5b5c534d | ?マケ^}k[\?マケ^}k[\@?マケ^}k[\?マケ^}k[\SM |
EUC-JP | 3ff0afcfb95e7d6b5b5c3ff0afcfb95e7d6b5b5c403ff0afcfb95e7d6b5b5c3ff0afcfb95e7d6b5b5c534d | ?隴蝋^}k[\?隴蝋^}k[\@?隴蝋^}k[\?隴蝋^}k[\SM |
UTF-8 | 3ff0afcfb95e7d6b5b5c3ff0afcfb95e7d6b5b5c403ff0afcfb95e7d6b5b5c3ff0afcfb95e7d6b5b5c534d | ??Ϲ^}k[\??Ϲ^}k[\@??Ϲ^}k[\??Ϲ^}k[\SM |
UHC | 3ff0afcfb95e7d6b5b5c3ff0afcfb95e7d6b5b5c403ff0afcfb95e7d6b5b5c3ff0afcfb95e7d6b5b5c534d | ?第球^}k[\?第球^}k[\@?第球^}k[\?第球^}k[\SM |