同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 3fe5aeb5efbda4e58facefbe82e5aeb5efbda4e58facefbdb4e5aeb5efbda43fe5aeb5efbda43fe5aeb5efbdaaefbda13f | ?宵、å¬ï¾å®µï½¤å¬ï½´å®µï½¤?宵、?宵ェ。? |
SJIS-WIN | 3fe5aeb5efbda4e58facefbe82e5aeb5efbda4e58facefbdb4e5aeb5efbda43fe5aeb5efbda43fe5aeb5efbdaaefbda13f | ?螳オ?、蜿ャ?ょョオ?、蜿ャ?エ螳オ?、?螳オ?、?螳オ?ェ?。? |
EUC-JP | 3fe5aeb5efbda4e58facefbe82e5aeb5efbda4e58facefbdb4e5aeb5efbda43fe5aeb5efbda43fe5aeb5efbdaaefbda13f | ?絎居修???絎居修??輯絎居修?絎居修?絎居終鐔? |
UTF-8 | 3fe5aeb5efbda4e58facefbe82e5aeb5efbda4e58facefbdb4e5aeb5efbda43fe5aeb5efbda43fe5aeb5efbdaaefbda13f | ?宵、召ツ宵、召エ宵、?宵、?宵ェ。? |
UHC | 3fe5aeb5efbda4e58facefbe82e5aeb5efbda4e58facefbdb4e5aeb5efbda43fe5aeb5efbda43fe5aeb5efbdaaefbda13f | ?若듸숴厓э푴若듸숴厓э슈若듸숴?若듸숴?若듸쉠節? |