同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 3fcfb93f6f575b5b5c3fcfb93f6f575b5b5c403fcfb93f6f575b5b5c3fcfb93f6f575b5b5c534d | ?Ϲ?oW[[\?Ϲ?oW[[\@?Ϲ?oW[[\?Ϲ?oW[[\SM |
SJIS-WIN | 3fcfb93f6f575b5b5c3fcfb93f6f575b5b5c403fcfb93f6f575b5b5c3fcfb93f6f575b5b5c534d | ?マケ?oW[[\?マケ?oW[[\@?マケ?oW[[\?マケ?oW[[\SM |
EUC-JP | 3fcfb93f6f575b5b5c3fcfb93f6f575b5b5c403fcfb93f6f575b5b5c3fcfb93f6f575b5b5c534d | ?蝋?oW[[\?蝋?oW[[\@?蝋?oW[[\?蝋?oW[[\SM |
UTF-8 | 3fcfb93f6f575b5b5c3fcfb93f6f575b5b5c403fcfb93f6f575b5b5c3fcfb93f6f575b5b5c534d | ?Ϲ?oW[[\?Ϲ?oW[[\@?Ϲ?oW[[\?Ϲ?oW[[\SM |
UHC | 3fcfb93f6f575b5b5c3fcfb93f6f575b5b5c403fcfb93f6f575b5b5c3fcfb93f6f575b5b5c534d | ?球?oW[[\?球?oW[[\@?球?oW[[\?球?oW[[\SM |