同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 3fcfb93f465e6b5b5c3fcfb93f465e6b5b5c403fcfb93f465e6b5b5c3fcfb93f465e6b5b5c534d | ?Ϲ?F^k[\?Ϲ?F^k[\@?Ϲ?F^k[\?Ϲ?F^k[\SM |
SJIS-WIN | 3fcfb93f465e6b5b5c3fcfb93f465e6b5b5c403fcfb93f465e6b5b5c3fcfb93f465e6b5b5c534d | ?マケ?F^k[\?マケ?F^k[\@?マケ?F^k[\?マケ?F^k[\SM |
EUC-JP | 3fcfb93f465e6b5b5c3fcfb93f465e6b5b5c403fcfb93f465e6b5b5c3fcfb93f465e6b5b5c534d | ?蝋?F^k[\?蝋?F^k[\@?蝋?F^k[\?蝋?F^k[\SM |
UTF-8 | 3fcfb93f465e6b5b5c3fcfb93f465e6b5b5c403fcfb93f465e6b5b5c3fcfb93f465e6b5b5c534d | ?Ϲ?F^k[\?Ϲ?F^k[\@?Ϲ?F^k[\?Ϲ?F^k[\SM |
UHC | 3fcfb93f465e6b5b5c3fcfb93f465e6b5b5c403fcfb93f465e6b5b5c3fcfb93f465e6b5b5c534d | ?球?F^k[\?球?F^k[\@?球?F^k[\?球?F^k[\SM |