同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-13fc3afc2bdc2bb3fc3a5c2a3c28c3fc3afc2bdc2bb3fc3a7c28bc2a93fc3afc2bdc2ba3fc3a9c2b7c2ba3fc3afc2bdc2a1?サ?壌?サ?狩?コ?鷺?。
SJIS-WIN3fc3afc2bdc2bb3fc3a5c2a3c28c3fc3afc2bdc2bb3fc3a7c28bc2a93fc3afc2bdc2ba3fc3a9c2b7c2ba3fc3afc2bdc2a1?テッツスツサ?テ・ツ」ツ?テッツスツサ?テァツ仰ゥ?テッツスツコ?テゥツキツコ?テッツスツ。
EUC-JP3fc3afc2bdc2bb3fc3a5c2a3c28c3fc3afc2bdc2bb3fc3a7c28bc2a93fc3afc2bdc2ba3fc3a9c2b7c2ba3fc3afc2bdc2a1?誰遜損?奪贈??誰遜損?巽?息?誰遜尊?辿揃尊?誰遜臓
UTF-83fc3afc2bdc2bb3fc3a5c2a3c28c3fc3afc2bdc2bb3fc3a7c28bc2a93fc3afc2bdc2ba3fc3a9c2b7c2ba3fc3afc2bdc2a1?サ?壌?サ?狩?コ?鷺?。
UHC3fc3afc2bdc2bb3fc3a5c2a3c28c3fc3afc2bdc2bb3fc3a7c28bc2a93fc3afc2bdc2ba3fc3a9c2b7c2ba3fc3afc2bdc2a1?챦쩍쨩?책짙혣?챦쩍쨩?챌혢짤?챦쩍쨘?챕쨌쨘?챦쩍징