同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-13fc3a8c2abc2b1c3afc2bdc2af3f3f3f3f3fc3a9c29bc28d3f3f3f3f3fc3a8c28fc2ab3fc3a8c29ec2bb3fc3a9c29bc289?諱ッ?????雍?????菫?螻?雉
SJIS-WIN3fc3a8c2abc2b1c3afc2bdc2af3f3f3f3f3fc3a9c29bc28d3f3f3f3f3fc3a8c28fc2ab3fc3a8c29ec2bb3fc3a9c29bc289?ティツォツアテッツスツッ?????テゥツ崢?????ティツ渉ォ?ティツ楪サ?テゥツ崢
EUC-JP3fc3a8c2abc2b1c3afc2bdc2af3f3f3f3f3fc3a9c29bc28d3f3f3f3f3fc3a8c28fc2ab3fc3a8c29ec2bb3fc3a9c29bc289?竪束賊誰遜俗?????辿???????竪?束?竪?損?辿??
UTF-83fc3a8c2abc2b1c3afc2bdc2af3f3f3f3f3fc3a9c29bc28d3f3f3f3f3fc3a8c28fc2ab3fc3a8c29ec2bb3fc3a9c29bc289?諱ッ?????雍?????菫?螻?雉
UHC3fc3a8c2abc2b1c3afc2bdc2af3f3f3f3f3fc3a9c29bc28d3f3f3f3f3fc3a8c28fc2ab3fc3a8c29ec2bb3fc3a9c29bc289?챔짬짹챦쩍짱?????챕혴혥?????챔혧짬?챔혷쨩?챕혴혟