同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 3fc28fc2abc3813f3fc28fc2abc2a9c2a2c3b9c28fc2a2c2b1c28fc2abc2a93f3fc28fc2abc3813fc2a1c3b8 | ?«Ã??«©¢ù¢±Â«©??«Ã?¡ø |
SJIS-WIN | 3fc28fc2abc3813f3fc28fc2abc2a9c2a2c3b9c28fc2a2c2b1c28fc2abc2a93f3fc28fc2abc3813fc2a1c3b8 | ?ツ渉ォテ??ツ渉ォツゥツ「テケツ渉「ツアツ渉ォツゥ??ツ渉ォテ?ツ。テク |
EUC-JP | 3fc28fc2abc3813f3fc28fc2abc2a9c2a2c3b9c28fc2a2c2b1c28fc2abc2a93f3fc28fc2abc3813fc2a1c3b8 | ??束????束息蔵湛?蔵賊?束息???束??臓淡 |
UTF-8 | 3fc28fc2abc3813f3fc28fc2abc2a9c2a2c3b9c28fc2a2c2b1c28fc2abc2a93f3fc28fc2abc3813fc2a1c3b8 | ?«Á??«©¢ù¢±«©??«Á?¡ø |
UHC | 3fc28fc2abc3813f3fc28fc2abc2a9c2a2c3b9c28fc2a2c2b1c28fc2abc2a93f3fc28fc2abc3813fc2a1c3b8 | ?혧짬횁??혧짬짤짖첫혧짖짹혧짬짤??혧짬횁?징첩 |