同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 3f8faaae8faaae3f8fa2eb8fabc03f3f8fa2c48fa9c38fabaea1eb8fabb23f3f3f8fa2c48fa9c38faba98fa2b18fabb3 | ?ª®ª®?¢ë«À??¢Ä©Ã«®¡ë«²???¢Ä©Ã«©¢±«³ |
SJIS-WIN | 3f8faaae8faaae3f8fa2eb8fabc03f3f8fa2c48fa9c38fabaea1eb8fabb23f3f3f8fa2c48fa9c38faba98fa2b18fabb3 | ?宵ョ宵ョ?召?ォタ??召ト娼テ将ョ。?ォイ???召ト娼テ将ゥ召ア将ウ |
EUC-JP | 3f8faaae8faaae3f8fa2eb8fabc03f3f8fa2c48fa9c38fabaea1eb8fabb23f3f3f8fa2c48fa9c38faba98fa2b18fabb3 | ?ÇÇ?ºì??¿ðç°è???¿ðå¸ë |
UTF-8 | 3f8faaae8faaae3f8fa2eb8fabc03f3f8fa2c48fa9c38fabaea1eb8fabb23f3f3f8fa2c48fa9c38faba98fa2b18fabb3 | ??????????돫?????ď?Ï???돫??????ď?Ï???????? |
UHC | 3f8faaae8faaae3f8fa2eb8fabc03f3f8fa2c48fa9c38fabaea1eb8fabb23f3f3f8fa2c48fa9c38faba98fa2b18fabb3 | ?룵츕ぎ?룫悠ダ??룫휁㈒룶?悠ゲ???룫휁㈒룶찋∮룶 |