同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 3f8faaaa3fa2cc3f8faaaa3fa2f93f8faaa48faaf23f7a3f8faaaa3fa2cc3f8faaaa3fa2f93f8faaa48faaf23f724d | ?ªª?¢Ì?ªª?¢ù?ª¤ªò?z?ªª?¢Ì?ªª?¢ù?ª¤ªò?rM |
SJIS-WIN | 3f8faaaa3fa2cc3f8faaaa3fa2f93f8faaa48faaf23f7a3f8faaaa3fa2cc3f8faaaa3fa2f93f8faaa48faaf23f724d | ?宵ェ?「フ?宵ェ?「?宵、宵?z?宵ェ?「フ?宵ェ?「?宵、宵?rM |
EUC-JP | 3f8faaaa3fa2cc3f8faaaa3fa2f93f8faaa48faaf23f7a3f8faaaa3fa2cc3f8faaaa3fa2f93f8faaa48faaf23f724d | ?Ã?¬?Ã?¶?ÂÝ?z?Ã?¬?Ã?¶?ÂÝ?rM |
UTF-8 | 3f8faaaa3fa2cc3f8faaaa3fa2f93f8faaa48faaf23f7a3f8faaaa3fa2cc3f8faaaa3fa2f93f8faaa48faaf23f724d | ??????????????????????z??????????????????????rM |
UHC | 3f8faaaa3fa2cc3f8faaaa3fa2f93f8faaa48faaf23f7a3f8faaaa3fa2cc3f8faaaa3fa2f93f8faaa48faaf23f724d | ?룵₃▩?룵₃??룵쨵を?z?룵₃▩?룵₃??룵쨵を?rM |