同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 3f8faaaa3f8fa2ee3f8faaa4a1eb8faaa33f8fa2f051403f8faaaa3f8fa2ee3f8faaa4a1eb8faaa33f8fa2f051534d | ?ªª?¢î?ª¤¡ëª£?¢ðQ@?ªª?¢î?ª¤¡ëª£?¢ðQSM |
SJIS-WIN | 3f8faaaa3f8fa2ee3f8faaa4a1eb8faaa33f8fa2f051403f8faaaa3f8fa2ee3f8faaa4a1eb8faaa33f8fa2f051534d | ?宵ェ?召?宵、。?ェ」?召@?宵ェ?召?宵、。?ェ」?召SM |
EUC-JP | 3f8faaaa3f8fa2ee3f8faaa4a1eb8faaa33f8fa2f051403f8faaaa3f8fa2ee3f8faaa4a1eb8faaa33f8fa2f051534d | ?Ã?®?°Ä?¤Q@?Ã?®?°Ä?¤QSM |
UTF-8 | 3f8faaaa3f8fa2ee3f8faaa4a1eb8faaa33f8fa2f051403f8faaaa3f8fa2ee3f8faaa4a1eb8faaa33f8fa2f051534d | ?????????????돪?????Q@?????????????돪?????QSM |
UHC | 3f8faaaa3f8fa2ee3f8faaa4a1eb8faaa33f8fa2f051403f8faaaa3f8fa2ee3f8faaa4a1eb8faaa33f8fa2f051534d | ?룵₃룫荏룵ㄱ悠ぃ?룫鈿@?룵₃룫荏룵ㄱ悠ぃ?룫鈿SM |