同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 3f8faaa43f8faaa98fa2c38faaa33f8faaa33fa1f84d6d3f8faaa43f8faaa98fa2c38faaa33f8faaa33fa1f84d6d4d | ?ª¤?ª©¢Ãª£?ª£?¡øMm?ª¤?ª©¢Ãª£?ª£?¡øMmM |
SJIS-WIN | 3f8faaa43f8faaa98fa2c38faaa33f8faaa33fa1f84d6d3f8faaa43f8faaa98fa2c38faaa33f8faaa33fa1f84d6d4d | ?宵、?宵ゥ召テ宵」?宵」?。m?宵、?宵ゥ召テ宵」?宵」?。mM |
EUC-JP | 3f8faaa43f8faaa98fa2c38faaa33f8faaa33fa1f84d6d3f8faaa43f8faaa98fa2c38faaa33f8faaa33fa1f84d6d4d | ?Â?ŦÄ?Ä?§Mm?Â?ŦÄ?Ä?§MmM |
UTF-8 | 3f8faaa43f8faaa98fa2c38faaa33f8faaa33fa1f84d6d3f8faaa43f8faaa98fa2c38faaa33f8faaa33fa1f84d6d4d | ??????????Ï?????????Mm??????????Ï?????????MmM |
UHC | 3f8faaa43f8faaa98fa2c38faaa33f8faaa33fa1f84d6d3f8faaa43f8faaa98fa2c38faaa33f8faaa33fa1f84d6d4d | ?룵}룵찋▣룵?룵?⊂Mm?룵}룵찋▣룵?룵?⊂MmM |