同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 3f3fefbe82efbda2efbe82efbda53f3fefbe82efbda8efbe82efbda23f3f3fefbe82efbda9efbe83efbdb83f3f | ??ï¾ï½¢ï¾ï½¥??ï¾ï½¨ï¾ï½¢???ï¾ï½©ï¾ï½¸?? |
SJIS-WIN | 3f3fefbe82efbda2efbe82efbda53f3fefbe82efbda8efbe82efbda23f3f3fefbe82efbda9efbe83efbdb83f3f | ???ゑス「?ゑス・???ゑスィ?ゑス「????ゑスゥ??スク?? |
EUC-JP | 3f3fefbe82efbda2efbe82efbda53f3fefbe82efbda8efbe82efbda23f3f3fefbe82efbda9efbe83efbdb83f3f | ??鐓?鐔??鐔??鐓?鐔??鐔???鐓?鐔??鐔?? |
UTF-8 | 3f3fefbe82efbda2efbe82efbda53f3fefbe82efbda8efbe82efbda23f3f3fefbe82efbda9efbe83efbdb83f3f | ??ツ「ツ・??ツィツ「???ツゥテク?? |
UHC | 3f3fefbe82efbda2efbe82efbda53f3fefbe82efbda8efbe82efbda23f3f3fefbe82efbda9efbe83efbdb83f3f | ??絶귨숱絶귨쉈??絶귨쉔絶귨숱???絶귨쉘絶껓슛?? |