同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 3f3f3f3fefbe82efbdb1633f3f3f483f3f3fefbe82efbdb13f3fefbe82efbda73f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe82efbdb1633f3f3f483f3f3fefbe82efbdb13f3fefbe82efbda73f3f3f3f3fefbe82efbda83f3f3f3f3f3f3fefbe82efbda83f3f3f3f3f3f553f3f3fefbe82efbdb1633f3f3f483f3f3fefbe82efbdb13f3fefbe82efbda73f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe82efbdb1633f3f3f483f3f3fefbe82efbdb13f3fefbe82efbda73f3f3f3f3fefbe82efbda83f3f3f3f3f3f3fefbe82efbda83f3f3f3f3f3f55 | ????ï¾ï½±c???H???ï¾ï½±??ï¾ï½§??????????????ï¾ï½±c???H???ï¾ï½±??ï¾ï½§?????ï¾ï½¨???????ï¾ï½¨??????U???ï¾ï½±c???H???ï¾ï½±??ï¾ï½§??????????????ï¾ï½±c???H???ï¾ï½±??ï¾ï½§?????ï¾ï½¨???????ï¾ï½¨??????U |
SJIS-WIN | 3f3f3f3fefbe82efbdb1633f3f3f483f3f3fefbe82efbdb13f3fefbe82efbda73f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe82efbdb1633f3f3f483f3f3fefbe82efbdb13f3fefbe82efbda73f3f3f3f3fefbe82efbda83f3f3f3f3f3f3fefbe82efbda83f3f3f3f3f3f553f3f3fefbe82efbdb1633f3f3f483f3f3fefbe82efbdb13f3fefbe82efbda73f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe82efbdb1633f3f3f483f3f3fefbe82efbdb13f3fefbe82efbda73f3f3f3f3fefbe82efbda83f3f3f3f3f3f3fefbe82efbda83f3f3f3f3f3f55 | ?????ゑスアc???H????ゑスア???ゑスァ???????????????ゑスアc???H????ゑスア???ゑスァ??????ゑスィ????????ゑスィ??????U????ゑスアc???H????ゑスア???ゑスァ???????????????ゑスアc???H????ゑスア???ゑスァ??????ゑスィ????????ゑスィ??????U |
EUC-JP | 3f3f3f3fefbe82efbdb1633f3f3f483f3f3fefbe82efbdb13f3fefbe82efbda73f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe82efbdb1633f3f3f483f3f3fefbe82efbdb13f3fefbe82efbda73f3f3f3f3fefbe82efbda83f3f3f3f3f3f3fefbe82efbda83f3f3f3f3f3f553f3f3fefbe82efbdb1633f3f3f483f3f3fefbe82efbdb13f3fefbe82efbda73f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe82efbdb1633f3f3f483f3f3fefbe82efbdb13f3fefbe82efbda73f3f3f3f3fefbe82efbda83f3f3f3f3f3f3fefbe82efbda83f3f3f3f3f3f55 | ????鐓?鐔????H???鐓?鐔??鐓?鐔??????????????鐓?鐔????H???鐓?鐔??鐓?鐔?????鐓?鐔???????鐓?鐔??????U???鐓?鐔????H???鐓?鐔??鐓?鐔??????????????鐓?鐔????H???鐓?鐔??鐓?鐔?????鐓?鐔???????鐓?鐔??????U |
UTF-8 | 3f3f3f3fefbe82efbdb1633f3f3f483f3f3fefbe82efbdb13f3fefbe82efbda73f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe82efbdb1633f3f3f483f3f3fefbe82efbdb13f3fefbe82efbda73f3f3f3f3fefbe82efbda83f3f3f3f3f3f3fefbe82efbda83f3f3f3f3f3f553f3f3fefbe82efbdb1633f3f3f483f3f3fefbe82efbdb13f3fefbe82efbda73f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe82efbdb1633f3f3f483f3f3fefbe82efbdb13f3fefbe82efbda73f3f3f3f3fefbe82efbda83f3f3f3f3f3f3fefbe82efbda83f3f3f3f3f3f55 | ????ツアc???H???ツア??ツァ??????????????ツアc???H???ツア??ツァ?????ツィ???????ツィ??????U???ツアc???H???ツア??ツァ??????????????ツアc???H???ツア??ツァ?????ツィ???????ツィ??????U |
UHC | 3f3f3f3fefbe82efbdb1633f3f3f483f3f3fefbe82efbdb13f3fefbe82efbda73f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe82efbdb1633f3f3f483f3f3fefbe82efbdb13f3fefbe82efbda73f3f3f3f3fefbe82efbda83f3f3f3f3f3f3fefbe82efbda83f3f3f3f3f3f553f3f3fefbe82efbdb1633f3f3f483f3f3fefbe82efbdb13f3fefbe82efbda73f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe82efbdb1633f3f3f483f3f3fefbe82efbdb13f3fefbe82efbda73f3f3f3f3fefbe82efbda83f3f3f3f3f3f3fefbe82efbda83f3f3f3f3f3f55 | ????絶귨쉽c???H???絶귨쉽??絶귨쉑??????????????絶귨쉽c???H???絶귨쉽??絶귨쉑?????絶귨쉔???????絶귨쉔??????U???絶귨쉽c???H???絶귨쉽??絶귨쉑??????????????絶귨쉽c???H???絶귨쉽??絶귨쉑?????絶귨쉔???????絶귨쉔??????U |