同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 3f3f3f3fefbdaa3f3f3fe89cbfefbda93fefbdb53fefbdb13f3f3f3f3f3f3fe99c8eefbdb03f3f3f3f3fefbdaa3f3f3f3fe89cbfefbda93fefbdb53fefbdaa3f3fe89cbfefbda93fe99ab1efbdb03f3fe89cbfefbda93fefbdb53fefbdb13f3f3f3f3f3f3fe99c8eefbdb03f3fe89cbfefbda93f3f3fefbdaa3f3f3f3f3f3fefbdaa3f3f3fe89cbfefbda93fefbdb53fefbdb13f3f3f3f3f3f3fe89cbfefbda93f3f3f3fefbdaa3f3f3fe89cbfefbda93f3f3f3f | ????ェ???è¿ï½©?ï½µ?ï½±???????éï½°?????ェ????è¿ï½©?ï½µ?ェ??è¿ï½©?é±ï½°??è¿ï½©?ï½µ?ï½±???????éï½°??è¿ï½©???ェ??????ェ???è¿ï½©?ï½µ?ï½±???????è¿ï½©????ェ???è¿ï½©???? |
SJIS-WIN | 3f3f3f3fefbdaa3f3f3fe89cbfefbda93fefbdb53fefbdb13f3f3f3f3f3f3fe99c8eefbdb03f3f3f3f3fefbdaa3f3f3f3fe89cbfefbda93fefbdb53fefbdaa3f3fe89cbfefbda93fe99ab1efbdb03f3fe89cbfefbda93fefbdb53fefbdb13f3f3f3f3f3f3fe99c8eefbdb03f3fe89cbfefbda93f3f3fefbdaa3f3f3f3f3f3fefbdaa3f3f3fe89cbfefbda93fefbdb53fefbdb13f3f3f3f3f3f3fe89cbfefbda93f3f3f3fefbdaa3f3f3fe89cbfefbda93f3f3f3f | ?????ェ???陷ソ?ゥ??オ??ア???????髴趣スー??????ェ????陷ソ?ゥ??オ??ェ??陷ソ?ゥ?髫ア?ー??陷ソ?ゥ??オ??ア???????髴趣スー??陷ソ?ゥ????ェ???????ェ???陷ソ?ゥ??オ??ア???????陷ソ?ゥ?????ェ???陷ソ?ゥ???? |
EUC-JP | 3f3f3f3fefbdaa3f3f3fe89cbfefbda93fefbdb53fefbdb13f3f3f3f3f3f3fe99c8eefbdb03f3f3f3f3fefbdaa3f3f3f3fe89cbfefbda93fefbdb53fefbdaa3f3fe89cbfefbda93fe99ab1efbdb03f3fe89cbfefbda93fefbdb53fefbdb13f3f3f3f3f3f3fe99c8eefbdb03f3fe89cbfefbda93f3f3fefbdaa3f3f3f3f3f3fefbdaa3f3f3fe89cbfefbda93fefbdb53fefbdb13f3f3f3f3f3f3fe89cbfefbda93f3f3f3fefbdaa3f3f3fe89cbfefbda93f3f3f3f | ????鐔????随秋?鐔?鐔?????????衆?????鐔?????随秋?鐔?鐔???随秋??縁衆???随秋?鐔?鐔?????????衆???随秋???鐔??????鐔????随秋?鐔?鐔????????随秋????鐔????随秋???? |
UTF-8 | 3f3f3f3fefbdaa3f3f3fe89cbfefbda93fefbdb53fefbdb13f3f3f3f3f3f3fe99c8eefbdb03f3f3f3f3fefbdaa3f3f3f3fe89cbfefbda93fefbdb53fefbdaa3f3fe89cbfefbda93fe99ab1efbdb03f3fe89cbfefbda93fefbdb53fefbdb13f3f3f3f3f3f3fe99c8eefbdb03f3fe89cbfefbda93f3f3fefbdaa3f3f3f3f3f3fefbdaa3f3f3fe89cbfefbda93fefbdb53fefbdb13f3f3f3f3f3f3fe89cbfefbda93f3f3f3fefbdaa3f3f3fe89cbfefbda93f3f3f3f | ????ェ???蜿ゥ?オ?ア???????霎ー?????ェ????蜿ゥ?オ?ェ??蜿ゥ?隱ー??蜿ゥ?オ?ア???????霎ー??蜿ゥ???ェ??????ェ???蜿ゥ?オ?ア???????蜿ゥ????ェ???蜿ゥ???? |
UHC | 3f3f3f3fefbdaa3f3f3fe89cbfefbda93fefbdb53fefbdb13f3f3f3f3f3f3fe99c8eefbdb03f3f3f3f3fefbdaa3f3f3f3fe89cbfefbda93fefbdb53fefbdaa3f3fe89cbfefbda93fe99ab1efbdb03f3fe89cbfefbda93fefbdb53fefbdb13f3f3f3f3f3f3fe99c8eefbdb03f3fe89cbfefbda93f3f3fefbdaa3f3f3f3f3f3fefbdaa3f3f3fe89cbfefbda93fefbdb53fefbdb13f3f3f3f3f3f3fe89cbfefbda93f3f3f3fefbdaa3f3f3fe89cbfefbda93f3f3f3f | ????節₃??旿울쉘?節덤節괄??????橈롳쉼?????節₃???旿울쉘?節덤節₃?旿울쉘?曜깍쉼??旿울쉘?節덤節괄??????橈롳쉼??旿울쉘???節₃?????節₃??旿울쉘?節덤節괄??????旿울쉘????節₃??旿울쉘???? |