同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 3f3f3f3f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1f13f3f3f3f3f3f8faaaa3f8faaa48fa2ed8faaaa3f8faaa48fa2b13f3f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1f13f3f3f3f3f3f8faaaa3f8faaa4a1f13f4e3f3f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1f13f3f3f3f3f3f8faaaa3f8faaa48fa2ed8faaaa3f8faaa48fa2b13f3f3f | ????ªª?ª¤¡¯ªª?ª¤¢ù?ªª?ª¤¡¯ªª?ª¤¢ù?ªª?ª¤¡ñ??????ªª?ª¤¢íªª?ª¤¢±??ªª?ª¤¡¯ªª?ª¤¢ù?ªª?ª¤¡¯ªª?ª¤¢ù?ªª?ª¤¡ñ??????ªª?ª¤¡ñ?N??ªª?ª¤¡¯ªª?ª¤¢ù?ªª?ª¤¡¯ªª?ª¤¢ù?ªª?ª¤¡ñ??????ªª?ª¤¢íªª?ª¤¢±??? |
SJIS-WIN | 3f3f3f3f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1f13f3f3f3f3f3f8faaaa3f8faaa48fa2ed8faaaa3f8faaa48fa2b13f3f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1f13f3f3f3f3f3f8faaaa3f8faaa4a1f13f4e3f3f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1f13f3f3f3f3f3f8faaaa3f8faaa48fa2ed8faaaa3f8faaa48fa2b13f3f3f | ????宵ェ?宵、。ッ宵ェ?宵、「?宵ェ?宵、。ッ宵ェ?宵、「?宵ェ?宵、。??????宵ェ?宵、召尞ェェ?宵、召ア??宵ェ?宵、。ッ宵ェ?宵、「?宵ェ?宵、。ッ宵ェ?宵、「?宵ェ?宵、。??????宵ェ?宵、。?N??宵ェ?宵、。ッ宵ェ?宵、「?宵ェ?宵、。ッ宵ェ?宵、「?宵ェ?宵、。??????宵ェ?宵、召尞ェェ?宵、召ア??? |
EUC-JP | 3f3f3f3f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1f13f3f3f3f3f3f8faaaa3f8faaa48fa2ed8faaaa3f8faaa48fa2b13f3f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1f13f3f3f3f3f3f8faaaa3f8faaa4a1f13f4e3f3f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1f13f3f3f3f3f3f8faaaa3f8faaa48fa2ed8faaaa3f8faaa48fa2b13f3f3f | ????�¨�¶?�¨�¶?�¢??????�©�¸??�¨�¶?�¨�¶?�¢??????�¢?N??�¨�¶?�¨�¶?�¢??????�©�¸??? |
UTF-8 | 3f3f3f3f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1f13f3f3f3f3f3f8faaaa3f8faaa48fa2ed8faaaa3f8faaa48fa2b13f3f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1f13f3f3f3f3f3f8faaaa3f8faaa4a1f13f4e3f3f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1f13f3f3f3f3f3f8faaaa3f8faaa48fa2ed8faaaa3f8faaa48fa2b13f3f3f | ??????????????????????????????????????????????????????????????????폪?????????????????????????????????????????????????????????????????????????N????????????????????????????????????????????????????????????????폪??????????? |
UHC | 3f3f3f3f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1f13f3f3f3f3f3f8faaaa3f8faaa48fa2ed8faaaa3f8faaa48fa2b13f3f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1f13f3f3f3f3f3f8faaaa3f8faaa4a1f13f4e3f3f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1af8faaaa3f8faaa4a2f93f8faaaa3f8faaa4a1f13f3f3f3f3f3f8faaaa3f8faaa48fa2ed8faaaa3f8faaa48fa2b13f3f3f | ????룵₃룵ㄱ캀お?룵ㄲ瓣룵₃룵ㄱ캀お?룵ㄲ瓣룵₃룵ㄱ鋌?????룵₃룵쨵?룵₃룵쨵∮??룵₃룵ㄱ캀お?룵ㄲ瓣룵₃룵ㄱ캀お?룵ㄲ瓣룵₃룵ㄱ鋌?????룵₃룵ㄱ鋌N??룵₃룵ㄱ캀お?룵ㄲ瓣룵₃룵ㄱ캀お?룵ㄲ瓣룵₃룵ㄱ鋌?????룵₃룵쨵?룵₃룵쨵∮??? |