同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 3f3f3f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda7efbe82e99d923f3f3f3f3f3f3f3f3fefbe83efbda6efbe82e7afa03f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda7efbe82e99d923f3f3f3f3f3f3f3fefbe83efbda7efbe823fefbdb83f4e3f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda7efbe82e99d923f3f3f3f3f3f3f3f3fefbe83efbda6efbe82e7afa03f3f3f | ?????ï¾ï½¦ï¾?ï½°???ï¾ï½¦ï¾?ï½°???ï¾ï½§ï¾é?????????ï¾ï½¦ï¾ç¯ ???ï¾ï½¦ï¾?ï½°???ï¾ï½¦ï¾?ï½°???ï¾ï½§ï¾é????????ï¾ï½§ï¾?ク?N???ï¾ï½¦ï¾?ï½°???ï¾ï½¦ï¾?ï½°???ï¾ï½§ï¾é?????????ï¾ï½¦ï¾ç¯ ??? |
SJIS-WIN | 3f3f3f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda7efbe82e99d923f3f3f3f3f3f3f3f3fefbe83efbda6efbe82e7afa03f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda7efbe82e99d923f3f3f3f3f3f3f3fefbe83efbda7efbe823fefbdb83f4e3f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda7efbe82e99d923f3f3f3f3f3f3f3f3fefbe83efbda6efbe82e7afa03f3f3f | ???????スヲ???ー?????スヲ???ー?????スァ?る搨???????????スヲ?らッ??????スヲ???ー?????スヲ???ー?????スァ?る搨??????????スァ???ク?N?????スヲ???ー?????スヲ???ー?????スァ?る搨???????????スヲ?らッ???? |
EUC-JP | 3f3f3f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda7efbe82e99d923f3f3f3f3f3f3f3f3fefbe83efbda6efbe82e7afa03f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda7efbe82e99d923f3f3f3f3f3f3f3fefbe83efbda7efbe823fefbdb83f4e3f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda7efbe82e99d923f3f3f3f3f3f3f3f3fefbe83efbda6efbe82e7afa03f3f3f | ?????鐓?鐔???鐔???鐓?鐔???鐔???鐓?鐔э????????????鐓?鐔??膀????鐓?鐔???鐔???鐓?鐔???鐔???鐓?鐔э???????????鐓?鐔э??鐔?N???鐓?鐔???鐔???鐓?鐔???鐔???鐓?鐔э????????????鐓?鐔??膀???? |
UTF-8 | 3f3f3f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda7efbe82e99d923f3f3f3f3f3f3f3f3fefbe83efbda6efbe82e7afa03f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda7efbe82e99d923f3f3f3f3f3f3f3fefbe83efbda7efbe823fefbdb83f4e3f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda7efbe82e99d923f3f3f3f3f3f3f3f3fefbe83efbda6efbe82e7afa03f3f3f | ?????テヲツ?ー???テヲツ?ー???テァツ青?????????テヲツ篠???テヲツ?ー???テヲツ?ー???テァツ青????????テァツ?ク?N???テヲツ?ー???テヲツ?ー???テァツ青?????????テヲツ篠??? |
UHC | 3f3f3f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda7efbe82e99d923f3f3f3f3f3f3f3f3fefbe83efbda6efbe82e7afa03f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda7efbe82e99d923f3f3f3f3f3f3f3fefbe83efbda7efbe823fefbdb83f4e3f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda6efbe823fefbdb03f3f3fefbe83efbda7efbe82e99d923f3f3f3f3f3f3f3f3fefbe83efbda6efbe82e7afa03f3f3f | ?????絶껓쉐絶괒節???絶껓쉐絶괒節???絶껓쉑絶귡쓵?????????絶껓쉐絶귞캙???絶껓쉐絶괒節???絶껓쉐絶괒節???絶껓쉑絶귡쓵????????絶껓쉑絶괒節륨N???絶껓쉐絶괒節???絶껓쉐絶괒節???絶껓쉑絶귡쓵?????????絶껓쉐絶귞캙??? |