同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 3f3f3f3f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f3f3f8faaaa3f8faaa4a1ad3f3f3f3f3f3f3f3f8faaaa3f8faaa48fa2b13f3f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f3f3f8faaaa3f8faaa4a1ad3f3f3f3f3f3f3f3f3f4e3f3f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f3f3f8faaaa3f8faaa4a1ad3f3f3f3f3f3f3f3f8faaaa3f8faaa48fa2b13f3f3f | ?????ªª?ª¤¡¯?ªª?ª¤¢ù??ªª?ª¤¡¯?ªª?ª¤¢ù????ªª?ª¤¡????????ªª?ª¤¢±???ªª?ª¤¡¯?ªª?ª¤¢ù??ªª?ª¤¡¯?ªª?ª¤¢ù????ªª?ª¤¡?????????N???ªª?ª¤¡¯?ªª?ª¤¢ù??ªª?ª¤¡¯?ªª?ª¤¢ù????ªª?ª¤¡????????ªª?ª¤¢±??? |
SJIS-WIN | 3f3f3f3f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f3f3f8faaaa3f8faaa4a1ad3f3f3f3f3f3f3f3f8faaaa3f8faaa48fa2b13f3f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f3f3f8faaaa3f8faaa4a1ad3f3f3f3f3f3f3f3f3f4e3f3f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f3f3f8faaaa3f8faaa4a1ad3f3f3f3f3f3f3f3f8faaaa3f8faaa48fa2b13f3f3f | ?????宵ェ?宵、。ッ?宵ェ?宵、「??宵ェ?宵、。ッ?宵ェ?宵、「????宵ェ?宵、。ュ????????宵ェ?宵、召ア???宵ェ?宵、。ッ?宵ェ?宵、「??宵ェ?宵、。ッ?宵ェ?宵、「????宵ェ?宵、。ュ?????????N???宵ェ?宵、。ッ?宵ェ?宵、「??宵ェ?宵、。ッ?宵ェ?宵、「????宵ェ?宵、。ュ????????宵ェ?宵、召ア??? |
EUC-JP | 3f3f3f3f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f3f3f8faaaa3f8faaa4a1ad3f3f3f3f3f3f3f3f8faaaa3f8faaa48fa2b13f3f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f3f3f8faaaa3f8faaa4a1ad3f3f3f3f3f3f3f3f3f4e3f3f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f3f3f8faaaa3f8faaa4a1ad3f3f3f3f3f3f3f3f8faaaa3f8faaa48fa2b13f3f3f | ?????�¨?�¶??�¨?�¶????�´????????�¸???�¨?�¶??�¨?�¶????�´?????????N???�¨?�¶??�¨?�¶????�´????????�¸??? |
UTF-8 | 3f3f3f3f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f3f3f8faaaa3f8faaa4a1ad3f3f3f3f3f3f3f3f8faaaa3f8faaa48fa2b13f3f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f3f3f8faaaa3f8faaa4a1ad3f3f3f3f3f3f3f3f3f4e3f3f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f3f3f8faaaa3f8faaa4a1ad3f3f3f3f3f3f3f3f8faaaa3f8faaa48fa2b13f3f3f | ?????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????N????????????????????????????????????????????????????????????????????????????? |
UHC | 3f3f3f3f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f3f3f8faaaa3f8faaa4a1ad3f3f3f3f3f3f3f3f8faaaa3f8faaa48fa2b13f3f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f3f3f8faaaa3f8faaa4a1ad3f3f3f3f3f3f3f3f3f4e3f3f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f8faaaa3f8faaa4a1af3f8faaaa3f8faaa4a2f93f3f3f3f8faaaa3f8faaa4a1ad3f3f3f3f3f3f3f3f8faaaa3f8faaa48fa2b13f3f3f | ?????룵₃룵ㄱ?룵₃룵ㄲ瓣?룵₃룵ㄱ?룵₃룵ㄲ瓣???룵₃룵ㄱ????????룵₃룵쨵∮???룵₃룵ㄱ?룵₃룵ㄲ瓣?룵₃룵ㄱ?룵₃룵ㄲ瓣???룵₃룵ㄱ?????????N???룵₃룵ㄱ?룵₃룵ㄲ瓣?룵₃룵ㄱ?룵₃룵ㄲ瓣???룵₃룵ㄱ????????룵₃룵쨵∮??? |