同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 3f3f3f3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3f3f3f3f3f3fe89ebdefbdbc3fe2889defbdaeefbdb53f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3f3f3f3f3f3f3f3f4e3f3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3f3f3f3f3f3fe89ebdefbdbc3fe2889defbdaeefbdb53f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3f3f | ??????è³ï½µ??è¿ï½¬???è³ï½µ??è¿ï½¬????????è½ï½¼?âョオ??è³ï½µ??è¿ï½¬?????è³ï½µ??è¿ï½¬???è³ï½µ??è¿ï½¬??????????N????è³ï½µ??è¿ï½¬???è³ï½µ??è¿ï½¬????????è½ï½¼?âョオ??è³ï½µ??è¿ï½¬???? |
SJIS-WIN | 3f3f3f3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3f3f3f3f3f3fe89ebdefbdbc3fe2889defbdaeefbdb53f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3f3f3f3f3f3f3f3f4e3f3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3f3f3f3f3f3fe89ebdefbdbc3fe2889defbdaeefbdb53f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3f3f | ??????陞ウ?オ??陷ソ?ャ???陞ウ?オ??陷ソ?ャ????????陞ス?シ?竏晢スョ?オ??陞ウ?オ??陷ソ?ャ?????陞ウ?オ??陷ソ?ャ???陞ウ?オ??陷ソ?ャ??????????N????陞ウ?オ??陷ソ?ャ???陞ウ?オ??陷ソ?ャ????????陞ス?シ?竏晢スョ?オ??陞ウ?オ??陷ソ?ャ???? |
EUC-JP | 3f3f3f3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3f3f3f3f3f3fe89ebdefbdbc3fe2889defbdaeefbdb53f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3f3f3f3f3f3f3f3f4e3f3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3f3f3f3f3f3fe89ebdefbdbc3fe2889defbdaeefbdb53f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3f3f | ???????鰹週???随習????鰹週???随習?????????緒充???鐔?週???鰹週???随習??????鰹週???随習????鰹週???随習??????????N?????鰹週???随習????鰹週???随習?????????緒充???鐔?週???鰹週???随習???? |
UTF-8 | 3f3f3f3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3f3f3f3f3f3fe89ebdefbdbc3fe2889defbdaeefbdb53f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3f3f3f3f3f3f3f3f4e3f3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3f3f3f3f3f3fe89ebdefbdbc3fe2889defbdaeefbdb53f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3f3f | ??????螳オ??蜿ャ???螳オ??蜿ャ????????螽シ?∝ョオ??螳オ??蜿ャ?????螳オ??蜿ャ???螳オ??蜿ャ??????????N????螳オ??蜿ャ???螳オ??蜿ャ????????螽シ?∝ョオ??螳オ??蜿ャ???? |
UHC | 3f3f3f3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3f3f3f3f3f3fe89ebdefbdbc3fe2889defbdaeefbdb53f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3f3f3f3f3f3f3f3f4e3f3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3f3f3f3f3f3fe89ebdefbdbc3fe2889defbdaeefbdb53f3fe89eb3efbdb53f3fe89cbfefbdac3f3f3f3f | ??????梧놂슉??旿울쉬???梧놂슉??旿울쉬????????梧쏙슨?松앾쉰節덤?梧놂슉??旿울쉬?????梧놂슉??旿울쉬???梧놂슉??旿울쉬??????????N????梧놂슉??旿울쉬???梧놂슉??旿울쉬????????梧쏙슨?松앾쉰節덤?梧놂슉??旿울쉬???? |