同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 3f3f3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3f3f3fd4bd3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3f3f3fd4bd3f3f3f3f3f3f3f3f3f3f3f3f3fd4bd3f3f3f3f3f3fd4bd3f3f3f3f3f3f4e3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3f3f3fd4bd3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f | ??????Ô½????Ô½????????Ô½????Ô½????????Ô½??????Ô½??????????????????Ô½????Ô½????????Ô½????Ô½????????Ô½??????Ô½?????????????Ô½??????Ô½??????N????Ô½????Ô½????????Ô½????Ô½????????Ô½??????Ô½????????????????? |
SJIS-WIN | 3f3f3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3f3f3fd4bd3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3f3f3fd4bd3f3f3f3f3f3f3f3f3f3f3f3f3fd4bd3f3f3f3f3f3fd4bd3f3f3f3f3f3f4e3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3f3f3fd4bd3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f | ??????ヤス????ヤス????????ヤス????ヤス????????ヤス??????ヤス??????????????????ヤス????ヤス????????ヤス????ヤス????????ヤス??????ヤス?????????????ヤス??????ヤス??????N????ヤス????ヤス????????ヤス????ヤス????????ヤス??????ヤス????????????????? |
EUC-JP | 3f3f3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3f3f3fd4bd3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3f3f3fd4bd3f3f3f3f3f3f3f3f3f3f3f3f3fd4bd3f3f3f3f3f3fd4bd3f3f3f3f3f3f4e3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3f3f3fd4bd3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f | ??????埆????埆????????埆????埆????????埆??????埆??????????????????埆????埆????????埆????埆????????埆??????埆?????????????埆??????埆??????N????埆????埆????????埆????埆????????埆??????埆????????????????? |
UTF-8 | 3f3f3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3f3f3fd4bd3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3f3f3fd4bd3f3f3f3f3f3f3f3f3f3f3f3f3fd4bd3f3f3f3f3f3fd4bd3f3f3f3f3f3f4e3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3f3f3fd4bd3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f | ??????Խ????Խ????????Խ????Խ????????Խ??????Խ??????????????????Խ????Խ????????Խ????Խ????????Խ??????Խ?????????????Խ??????Խ??????N????Խ????Խ????????Խ????Խ????????Խ??????Խ????????????????? |
UHC | 3f3f3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3f3f3fd4bd3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3f3f3fd4bd3f3f3f3f3f3f3f3f3f3f3f3f3fd4bd3f3f3f3f3f3fd4bd3f3f3f3f3f3f4e3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3fd4bd3f3f3f3f3f3f3f3fd4bd3f3f3f3f3f3fd4bd3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f | ??????督????督????????督????督????????督??????督??????????????????督????督????????督????督????????督??????督?????????????督??????督??????N????督????督????????督????督????????督??????督????????????????? |